An open-world multiplayer survival sandbox

A whole world.
Your next idea.

Dig. Build. Get a little lost.
Bring a friend, or see who you find.

Play now

Recommended: play in your browser.
Free. No download. No account. Just a way in.

First time here? Let’s get you playing Looking for the desktop beta?
World concept artwork

Your first little expedition

You’re three steps away.

No launcher. No sign-up.
The browser is the easiest way in.

Press Play now.

The gold button opens the game. Stay on that page while your world loads.

Play now

Give it a moment.

The first visit takes a little longer. On a phone or tablet, turn your screen sideways.

Play sideways

Step into the world.

Phone or tablet: tap Start playing, choose Creative, then Play.
Computer: choose Creative, then Continue.

Creative gives you unlimited blocks and keeps you safe.

Your first mission? Find a nice spot. Put down a block. See what happens next.

A tiny field guide

A few moves.
Endless possibilities.

Choose Creative for free building.
Choose Survival when you’re ready for a little trouble.

Phone & tablet

Turn sideways. Your thumbs take it from here.

Move
The round pad on the left.
Look
Swipe across the world with your right thumb.
Build or hit
Aim with the centre crosshair, then tap the world.
Dig
Keep your finger held on the world.
Jump
The up-arrow button on the right.
Fly in Creative
Double-tap jump. Hold the up or down arrow to change height.

Tap the menu button to change your pet, season or game mode. The world keeps going while the menu is open.

Computer

Click the game to take control. You’re in.

WASD
Move. Use your mouse to look around.
Left click
Dig or hit.
Right click
Place the selected block.
Space
Jump. Double-tap to fly in Creative.
Esc
Open the menu. Press again to return.
M Tab
Map / inventory and recipes.
More shortcuts
1–8
Choose an inventory slot.
Scroll
Browse inventory materials.
Middle click
Pick the block you’re looking at.
Q E
Strafe left / right.
B
Building brush.
C
Make planks from wood.
V T
Change weapon / weapon rack.
R
Ask your pet to gather.
P H
Change / feed your pet.
F G
Campfire / eat.
Can I hide the browser bars?

Choose Full screen in the game menu where your browser supports it. On iPhone, open the game in Safari, tap Share → Add to Home Screen, then launch First World from its icon. An internet connection is still needed.

Will my world be saved?

Buildings in the shared world are saved on the server. Your player stays with this browser and web address. Keep the site’s stored data to keep that player. The desktop app has its own player identity. Started on our original address? Keep playing there to use that character.

There’s more beyond that hill

Make yourself
at home. Or don’t.

Build a quiet cabin. Wire up a strange machine. Lay tracks through the mountains and see where they take you.

Bring a dog, a cat or a bird. Fish by the water. Follow a cave underground. At night, look up. Some of the lights are not stars.

Go and find out

One public world, shared with other players.
Still growing. Still a little unpredictable. This is beta.

An actual in-game view with block terrain, a pet and a campfire.
Inside the game. Your view may vary with the season.

Same world. Different mood.

Summer

Birdsong & long afternoons.

Halloween

Something in the dark.

Christmas

Snow & little lights.

Change the season in the game menu. The music wanders in and out. You can take your time.

Take the music with you

The other way in

Desktop beta.

Prefer an app? Here it is.
For now, the browser is the easiest way to play.

Mac

Apple Silicon & Intel
Download for MacZIP · beta
1
Download the ZIP. Double-click it to unzip.
2
Drag First World.app into Applications.
3
Open First World. Press Enter World.
Mac won’t open it? Start here.

The Mac beta is locally signed and isn’t yet notarized by Apple. That is why macOS may say it cannot check the app.

Ask a grown-up to help with this part. After trying to open First World, go to System Settings → Privacy & Security. Find First World, choose Open Anyway, then Open. Only do this if you trust this download.

If the warning says the app contains malware or is damaged, stop and use the browser version instead.

Apple’s opening guide

Windows

64-bit
Download for WindowsZIP · beta
1
Download the ZIP.
2
Right-click it and choose Extract All.
3
Open the extracted folder. Run ForstaVarlden.exe.

Keep all the extracted files together. You don’t need to install Godot.

The Windows build has not yet been play-tested on Windows. The browser version is recommended.

Updates find their own way in. The app downloads updates automatically. When one is ready, quit and reopen the game.

Latest release
Credits & sources

A world by William Rydh, with thanks to the creators, tools and games that helped shape it.

First World

Concept and creative direction — William Rydh. Original game code, voxel models, outfits and procedural sound design created for First World.

Original soundtrack by William Rydh. 70 instrumental pieces created with Mureka, an AI music creation tool. Free to listen and download.

Engine

Godot Engine contributors — MIT licence and copyright notices. Thanks to the engine's contributors and the authors of its third-party components.

Textures & decorations

ARoachIFoundOnMyPillow — 16x16 Block Texture Set. Selected block textures, CC0 1.0.

Vurbin — Christmas Decorations. Gift, lantern, garland and workshop artwork adapted from the supplied package, whose included licence states CC0 1.0.

Additional art sources

HaiMcFly — Stay True. Selected lamp, workbench, chest and torch artwork. The project lists All Rights Reserved; separate-game redistribution permission has not been verified.

Custom Sky 1.16 — selected sky images. The original creator and redistribution permission have not yet been verified. Source reference.

Music & nature recordings

Selected recordings included in First World under the Pixabay Content License; playback varies by season and location.

Design inspiration

Special thanks to Minecraft by Mojang Studios and its creative community, World of Warcraft, Fortnite, Valheim, Astroneer, Dragon Quest Builders 2 and Autonauts for inspiring our love of building, exploration and shared adventures.

These titles are design influences, not contributors or endorsers. The existing brainrot characters also have third-party origins; their creators and character permissions have not been verified.

First World is an independent game, not an official Minecraft product. It is not affiliated with or endorsed by Mojang, Microsoft or the other creators named here. Credits acknowledge sources and inspiration; they do not grant a licence or replace permission. Questions or corrections? Contact HQ.